Privacy & Consent
The MoH Arena launcher collects a small amount of technical data so the anti-cheat can work. This page documents exactly what is collected, why, and how long it is kept.
What We Collect
| Data | Purpose | Source |
|---|---|---|
| IP address | Matching your launcher session to the game server you connect to; abuse detection. | Launcher session start / server join |
| Hashed hardware identifier | Detecting ban evasion and duplicate sessions. We store only a salted hash, never the raw hardware ID. | Launcher |
| Launcher & client version | Supporting the right rule profile and diagnosing launch failures. | Launcher |
| Game install path + file check results | Verifying the file whitelist. We store the MD5 results, not file contents. | Launcher |
| Cvar & bind snapshot | Comparing against the published rules. Only cvars/binds relevant to competitive play are inspected. | Launcher |
| Violation events | Admin review, automatic kick policy, published anonymised violation stats. | Launcher |
| Protected-match screenshots | Temporary anti-cheat evidence, for review by the anti-cheat admins and the owners of the server where it was taken. Screenshots are full-screen, resized/compressed before upload, and automatically deleted after a short retention period. | Launcher action during protected server sessions |
| Match demos | Temporary anti-cheat evidence. On servers that ask for it, the game records a demo of every map you play: what your game received from the server and your own view. The match servers MoH Arena starts ask for it; on a server registered in Guard, its owner chooses. Guard uploads the demo, compressed, to private storage that only the anti-cheat admins and the owners of the server where it was recorded can read. A demo is deleted automatically one day after its upload, or two days after it is kept for a review. | Launcher, during protected server sessions |
| Player auth token | Linking the session to your MoH Arena identity without a password. | Website (issued to your account) |
What We Do Not Collect
- Screenshots are limited to protected-server anti-cheat evidence requests.
- No keystroke or mouse-input logging.
- No broad process spying; Guard checks the launched game process and its loaded modules for anti-cheat signals.
- No files, file contents, or clipboard data from outside the game install directory (unless dynamically linked).
- No browsing history, personal documents, or other application data.
Consent
On first run, the launcher shows a consent dialog summarising the above. The dialog must be accepted before any session data is sent. Acceptance is recorded on the server with a timestamp and your account ID. You can withdraw consent at any time by uninstalling the launcher. You may also request deletion of your stored session/violation history by contacting an admin on Discord.